Morbus
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20.01.2009 10:12:01 | ||
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Joined: 03. 02. 2007 Posts: 28 ![]() |
[2337]w wrote:
GDF didnt have that much influence, but it was a nice community with a good athmosphere. |
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[2337]w
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20.01.2009 02:56:21 | |
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Joined: 26. 02. 2006 Posts: 486
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@Morbus: Never been there so I don't miss GDF at all, didn't seem to have much influence anyways Defrag 2.0? lol...I don't want to demotivate you, but that is very unlikely to be released in the next years, cgg is working on defrag alone, is quite busy with real life projects and spends his freetime on 1.92 |
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eThaD
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19.01.2009 17:08:51 | |
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Joined: 22. 01. 2006 Posts: 83 |
one major problem of defrag which i dont like is that when you set respawnpoint in ctf on the other half of map, or just far from enemy flag, at respawn demo is not recording. But when you come closer to flag it starts record and this lags a game a little bit. So this can ruin whole run | |
Dyxxx
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19.01.2009 13:04:08 | |
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Joined: 20. 02. 2007 Posts: 117
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yea |
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Morbus
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19.01.2009 12:24:46 | ||
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Joined: 03. 02. 2007 Posts: 28 ![]() |
Bunny-Burning wrote:
Jetzt muss nur noch GDF wieder aktiv werden. |
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uN*DeaD|ZERG|AMT (c)
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19.01.2009 00:35:34 | |
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Joined: 17. 02. 2006 Posts: 1358
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df 2.0 true =) cgg fix ALL plz |
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Bunny-Burning
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18.01.2009 22:52:14 | |
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Joined: 22. 01. 2006 Posts: 166 |
im so exited. | |
f.l.u.
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18.01.2009 19:33:13 | |
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Joined: 13. 06. 2006 Posts: 373 |
allowed ^0 in names |
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eL-RetroHelix
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18.01.2009 19:32:59 | ||
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Joined: 24. 07. 2006 Posts: 263
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Nice one! cgg wrote:
I'm really looking forward to 1.92 |
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<nemesis>
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18.01.2009 17:46:11 | |
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Joined: 30. 08. 2005 Posts: 1239 ![]() |
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